weatherless...................75.84129% offense.......................43.02006% balance.......................29.67006% hyperoffense..................13.11808% voltturn......................12.30557% sand..........................11.87914% stall......................... 7.62075% rain.......................... 6.72006% semistall..................... 6.57105% sun........................... 5.36373% trickroom..................... 2.22349% hail.......................... 1.52786% multiweather.................. 1.31881% sandstall..................... 0.74425% sandoffense................... 0.69483% sunoffense.................... 0.32880% dragmag....................... 0.25443% hailoffense................... 0.20712% choice........................ 0.11612% monotype...................... 0.10977% tailwind...................... 0.09365% rainoffense................... 0.07044% sunstall...................... 0.04326% monobug....................... 0.03418% tricksun...................... 0.02471% trickhail..................... 0.02395% monofire...................... 0.01385% tricksand..................... 0.01213% monofairy..................... 0.01017% monosteel..................... 0.00880% rainstall..................... 0.00785% hailstall..................... 0.00704% monowater..................... 0.00646% monograss..................... 0.00645% monodragon.................... 0.00586% mononormal.................... 0.00349% monorock...................... 0.00319% monodark...................... 0.00311% monoground.................... 0.00308% monopsychic................... 0.00266% monoice....................... 0.00232% monopoison.................... 0.00204% gravity....................... 0.00188% monoflying.................... 0.00172% monoelectric.................. 0.00124% monofighting.................. 0.00115% monoghost..................... 0.00013% trapper....................... 0.00012% allweather.................... 0.00004% trickrain..................... 0.00000% Stalliness (mean: 0.032) |########## -1.0|################ |############################## 0.0|########################## |################### +1.0|########## |###### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.80%