weatherless...................77.44296% offense.......................44.45512% balance.......................29.12537% sand..........................11.22990% semistall.....................10.48044% voltturn......................10.22226% stall......................... 8.71814% rain.......................... 7.72930% hyperoffense.................. 7.22093% sun........................... 3.74177% trickroom..................... 2.21491% sandstall..................... 1.02036% multiweather.................. 0.51001% sandoffense................... 0.41021% dragmag....................... 0.39954% hail.......................... 0.36745% tailwind...................... 0.29529% sunoffense.................... 0.09868% choice........................ 0.05816% rainoffense................... 0.05398% trickhail..................... 0.03588% hailoffense................... 0.03157% tricksun...................... 0.02875% monotype...................... 0.02744% monofire...................... 0.01430% monobug....................... 0.00824% rainstall..................... 0.00251% sunstall...................... 0.00232% gravity....................... 0.00230% monosteel..................... 0.00133% monowater..................... 0.00095% tricksand..................... 0.00083% monodragon.................... 0.00072% monofairy..................... 0.00048% monopoison.................... 0.00039% mononormal.................... 0.00034% monograss..................... 0.00016% monodark...................... 0.00014% monoflying.................... 0.00011% monoground.................... 0.00009% monorock...................... 0.00008% monoelectric.................. 0.00005% monoice....................... 0.00004% hailstall..................... 0.00003% monofighting.................. 0.00002% monoghost..................... 0.00001% monopsychic................... 0.00001% allweather.................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.195) |#### -1.0|############# |############################## 0.0|####################### |################## +1.0|############ |########## +2.0|#### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.84%