weatherless...................73.04208% offense.......................36.29690% balance.......................35.19341% hyperoffense..................12.48678% voltturn......................11.25470% sand..........................10.06121% semistall..................... 8.97470% sun........................... 8.42023% rain.......................... 8.05795% stall......................... 7.04820% monotype...................... 3.45765% hail.......................... 2.01046% multiweather.................. 1.51726% trickroom..................... 1.50542% monobug....................... 1.26979% sunoffense.................... 0.83349% sandstall..................... 0.69215% sandoffense................... 0.56529% choice........................ 0.43935% dragmag....................... 0.33796% monowater..................... 0.28618% monoice....................... 0.26464% monofairy..................... 0.19887% sunstall...................... 0.19600% hailoffense................... 0.19239% monorock...................... 0.17099% monopoison.................... 0.16017% mononormal.................... 0.15679% monoflying.................... 0.15294% rainoffense................... 0.14959% monosteel..................... 0.14771% monoelectric.................. 0.10942% monopsychic................... 0.10888% monoghost..................... 0.10484% rainstall..................... 0.10085% monodark...................... 0.09947% monofighting.................. 0.09309% monoground.................... 0.09228% monodragon.................... 0.08612% monofire...................... 0.08443% tailwind...................... 0.04492% tricksun...................... 0.03784% monograss..................... 0.02320% trickrain..................... 0.01178% tricksand..................... 0.01018% trickhail..................... 0.00674% allweather.................... 0.00492% hailstall..................... 0.00142% Stalliness (mean: 0.095) -2.0|## |######### -1.0|################## |########################## 0.0|############################## |############################ +1.0|############## |######## +2.0|### |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.70%