weatherless...................70.89966% balance.......................37.05380% offense.......................30.20934% voltturn......................13.42516% sand..........................13.07369% semistall.....................12.46685% hyperoffense..................12.18658% rain.......................... 8.69785% stall......................... 8.08343% sun........................... 7.30921% monotype...................... 3.14513% monobug....................... 2.49937% hail.......................... 1.74055% multiweather.................. 1.72062% trickroom..................... 1.63145% sandstall..................... 1.01718% sandoffense................... 0.89614% choice........................ 0.79897% dragmag....................... 0.46972% sunoffense.................... 0.41174% hailoffense................... 0.30950% sunstall...................... 0.18935% monowater..................... 0.14872% monofairy..................... 0.08880% monoice....................... 0.07986% rainstall..................... 0.06863% tricksun...................... 0.06144% monoflying.................... 0.05389% rainoffense................... 0.05316% monosteel..................... 0.05203% monoground.................... 0.04019% monofire...................... 0.03693% monoelectric.................. 0.03087% trickrain..................... 0.03013% monopoison.................... 0.02808% mononormal.................... 0.02049% monopsychic................... 0.01807% monodragon.................... 0.01313% monodark...................... 0.01308% monoghost..................... 0.01135% monorock...................... 0.00993% tailwind...................... 0.00452% monofighting.................. 0.00323% tricksand..................... 0.00228% monograss..................... 0.00171% trickhail..................... 0.00025% hailstall..................... 0.00008% allweather.................... 0.00000% Stalliness (mean: 0.204) -2.0|#### |######## -1.0|############ |##################### 0.0|########################### |############################## +1.0|################ |########## +2.0|### |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.73%