weatherless...................71.48206% balance.......................37.35548% offense.......................33.53752% voltturn......................14.81905% sand..........................13.69732% hyperoffense..................12.89676% semistall..................... 9.79007% stall......................... 6.42018% hail.......................... 6.21181% rain.......................... 5.98465% sun........................... 3.39652% trickroom..................... 2.09619% sandstall..................... 1.44760% hailoffense................... 1.41783% monotype...................... 1.38963% choice........................ 0.79273% multiweather.................. 0.66740% dragmag....................... 0.47783% sandoffense................... 0.43397% rainoffense................... 0.26163% sunoffense.................... 0.18800% monobug....................... 0.18330% tricksun...................... 0.16450% monowater..................... 0.16293% monosteel..................... 0.14570% sunstall...................... 0.12220% monograss..................... 0.12063% monorock...................... 0.11123% monofairy..................... 0.10183% monofighting.................. 0.10183% monoghost..................... 0.09713% monoice....................... 0.08930% monoflying.................... 0.08460% monoelectric.................. 0.06893% monofire...................... 0.06423% mononormal.................... 0.06423% monopsychic................... 0.05483% monodragon.................... 0.05170% monodark...................... 0.04700% tailwind...................... 0.03760% monopoison.................... 0.02977% monoground.................... 0.02663% allweather.................... 0.02350% rainstall..................... 0.02193% tricksand..................... 0.02037% hailstall..................... 0.01880% trickrain..................... 0.01880% gravity....................... 0.01253% trapper....................... 0.00313% trickhail..................... 0.00157% Stalliness (mean: 0.120) -2.0|### |###### -1.5|######### |############ -1.0|############ |################# -0.5|######################## |############################ 0.0|############################## |########################## +0.5|########################### |####################### +1.0|################# |########## +1.5|######## |#### +2.0|## |#### +2.5|## |## +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%