weatherless...................71.78363% balance.......................39.27633% offense.......................29.54062% voltturn......................16.82551% sand..........................14.93872% hyperoffense..................12.58996% semistall.....................11.56775% stall......................... 7.02534% hail.......................... 5.98013% rain.......................... 5.30887% sun........................... 2.66156% trickroom..................... 2.07390% sandstall..................... 1.64008% hailoffense................... 1.13750% choice........................ 0.89619% monotype...................... 0.62956% multiweather.................. 0.58707% dragmag....................... 0.55302% sandoffense................... 0.21987% rainoffense................... 0.21675% tricksun...................... 0.10708% sunoffense.................... 0.10702% monosteel..................... 0.08548% monowater..................... 0.08142% monobug....................... 0.06967% monoflying.................... 0.06384% sunstall...................... 0.05714% monofighting.................. 0.05570% monofairy..................... 0.05171% monoghost..................... 0.04261% monorock...................... 0.04199% monoelectric.................. 0.03928% monofire...................... 0.03435% monoice....................... 0.02747% monodragon.................... 0.02747% monodark...................... 0.02508% tailwind...................... 0.02418% allweather.................... 0.02172% mononormal.................... 0.01917% gravity....................... 0.01857% rainstall..................... 0.01812% hailstall..................... 0.01681% monopsychic................... 0.01461% monoground.................... 0.01422% tricksand..................... 0.01161% monopoison.................... 0.00921% monograss..................... 0.00760% trickrain..................... 0.00705% trapper....................... 0.00201% trickhail..................... 0.00011% Stalliness (mean: 0.193) -2.0|### |###### -1.5|########## |########### -1.0|########### |############## -0.5|###################### |######################## 0.0|############################ |######################### +0.5|############################## |######################### +1.0|################### |############ +1.5|########## |#### +2.0|## |#### +2.5|### |## +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%