weatherless...................55.87524% balance.......................49.96316% offense.......................30.12260% sun...........................21.30771% rain..........................20.48702% semistall..................... 9.80367% hyperoffense.................. 6.59806% stall......................... 3.51252% sand.......................... 3.04913% trickroom..................... 2.75660% trickrain..................... 2.16881% monotype...................... 1.58447% monowater..................... 0.82319% monograss..................... 0.76128% monosteel..................... 0.76128% multiweather.................. 0.74762% voltturn...................... 0.41970% choice........................ 0.09794% rainoffense................... 0.09794% hail.......................... 0.02853% hailoffense................... 0.02853% Stalliness (mean: 0.236) |###### -1.0|########## |########## 0.0|################### |############################## +1.0|################### |# +2.0|### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.02%