weatherless...................95.64097% offense.......................51.48766% hyperoffense..................25.28007% balance.......................20.08608% monotype...................... 3.72759% hail.......................... 3.42655% semistall..................... 2.16388% stall......................... 0.98231% monoflying.................... 0.62133% monoghost..................... 0.44496% sand.......................... 0.43496% monofighting.................. 0.42049% mononormal.................... 0.38829% monopoison.................... 0.33839% monodark...................... 0.33049% monoground.................... 0.28718% monosteel..................... 0.27378% sun........................... 0.27313% monowater..................... 0.27228% rain.......................... 0.26251% monofairy..................... 0.25278% monodragon.................... 0.22533% monofire...................... 0.21479% monoelectric.................. 0.18105% monoice....................... 0.15232% monorock...................... 0.14872% monograss..................... 0.14141% monopsychic................... 0.12772% hailoffense................... 0.10228% monobug....................... 0.06226% sandoffense................... 0.05465% sunoffense.................... 0.05220% rainoffense................... 0.04530% hailstall..................... 0.04476% multiweather.................. 0.02360% sandstall..................... 0.00913% rainstall..................... 0.00774% batonpass..................... 0.00525% voltturn...................... 0.00261% sunstall...................... 0.00019% Stalliness (mean: -0.489) -2.5| |# -2.0|# |### -1.5|########## |################### -1.0|########################## |############################## -0.5|########################## |#################### 0.0|################## |############## +0.5|######### |##### +1.0|### |## +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%