weatherless...................93.77859% offense.......................53.60424% hyperoffense..................23.94588% balance.......................20.31634% hail.......................... 5.38459% monotype...................... 2.28425% semistall..................... 1.65063% sand.......................... 0.48586% stall......................... 0.48291% monoghost..................... 0.44659% monoflying.................... 0.39808% monopoison.................... 0.31923% monofighting.................. 0.26774% sun........................... 0.22512% monosteel..................... 0.19941% mononormal.................... 0.16875% rain.......................... 0.14888% monodark...................... 0.14637% monoground.................... 0.13464% monoice....................... 0.10289% monorock...................... 0.10190% hailoffense................... 0.07875% monodragon.................... 0.07618% monowater..................... 0.05851% monoelectric.................. 0.05676% rainoffense................... 0.05031% monofairy..................... 0.04826% monofire...................... 0.03427% monograss..................... 0.02855% sunoffense.................... 0.02484% monopsychic................... 0.02259% multiweather.................. 0.02164% sandoffense................... 0.01934% monobug....................... 0.00940% rainstall..................... 0.00906% hailstall..................... 0.00562% sandstall..................... 0.00099% sunstall...................... 0.00002% batonpass..................... 0.00000% voltturn...................... 0.00000% Stalliness (mean: -0.509) -2.5| | -2.0| |## -1.5|###### |################ -1.0|######################### |############################## -0.5|######################## |################ 0.0|############### |############## +0.5|######## |### +1.0|## |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%