weatherless...................59.10705% offense.......................39.28838% balance.......................38.53138% voltturn......................24.96991% rain..........................24.79051% sun...........................18.35534% hyperoffense..................13.21457% semistall..................... 5.67191% multiweather.................. 4.36113% stall......................... 3.29375% rainoffense................... 1.96009% sand.......................... 1.45261% sunoffense.................... 1.31543% trickroom..................... 0.84057% hail.......................... 0.75067% choice........................ 0.70710% monotype...................... 0.56355% tailwind...................... 0.18786% sunstall...................... 0.18640% rainstall..................... 0.14941% sandstall..................... 0.11656% monosteel..................... 0.10137% hailoffense................... 0.09055% monowater..................... 0.06466% monofighting.................. 0.05318% tricksun...................... 0.05294% monodragon.................... 0.04627% monodark...................... 0.03951% monoelectric.................. 0.03847% sandoffense................... 0.03719% monoflying.................... 0.03684% monoground.................... 0.03654% monorock...................... 0.03322% gravity....................... 0.03099% dragmag....................... 0.02615% monopoison.................... 0.02485% monofire...................... 0.02284% monobug....................... 0.01964% monopsychic................... 0.01905% monofairy..................... 0.01594% mononormal.................... 0.01573% hailstall..................... 0.01358% monograss..................... 0.01073% trickrain..................... 0.00900% monoghost..................... 0.00842% allweather.................... 0.00441% monoice....................... 0.00373% trickhail..................... 0.00248% Stalliness (mean: -0.045) -2.5|# | -2.0|#### |### -1.5|###### |########## -1.0|############# |################ -0.5|###################### |############################## 0.0|############################ |######################### +0.5|########################## |################# +1.0|######### |####### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%