weatherless...................58.52716% balance.......................42.90265% offense.......................32.78864% voltturn......................26.81686% rain..........................24.24311% sun...........................21.20110% hyperoffense..................11.96832% semistall..................... 7.06094% stall......................... 5.27945% multiweather.................. 4.94642% sunoffense.................... 1.08996% rainoffense................... 0.86687% sand.......................... 0.81995% trickroom..................... 0.65280% monotype...................... 0.64328% choice........................ 0.41027% sunstall...................... 0.28317% rainstall..................... 0.27833% monosteel..................... 0.23982% hail.......................... 0.22041% monofighting.................. 0.13668% monodragon.................... 0.08393% hailoffense................... 0.06401% monodark...................... 0.06299% tailwind...................... 0.05571% tricksun...................... 0.04469% monowater..................... 0.03690% monofire...................... 0.03552% sandoffense................... 0.03512% gravity....................... 0.02576% monorock...................... 0.01304% sandstall..................... 0.00952% monoground.................... 0.00826% monoflying.................... 0.00798% monoelectric.................. 0.00739% dragmag....................... 0.00532% hailstall..................... 0.00523% monofairy..................... 0.00437% monopsychic................... 0.00285% allweather.................... 0.00272% monopoison.................... 0.00249% monoice....................... 0.00240% monograss..................... 0.00136% monobug....................... 0.00127% mononormal.................... 0.00122% trickrain..................... 0.00119% trickhail..................... 0.00035% monoghost..................... 0.00006% Stalliness (mean: 0.103) -2.5|# | -2.0|### |### -1.5|###### |######### -1.0|########### |########### -0.5|################ |########################### 0.0|############################## |############################# +0.5|######################### |##################### +1.0|######### |######### +1.5|### |### +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%