weatherless...................82.37438% offense.......................41.77068% balance.......................25.82528% hyperoffense..................23.60271% rain..........................13.25575% stall......................... 4.99661% trickroom..................... 4.12771% semistall..................... 3.80473% batonpass..................... 3.76432% voltturn...................... 3.44687% sun........................... 2.95201% monotype...................... 2.27515% trickrain..................... 2.06420% rainoffense................... 1.90144% sand.......................... 1.23324% choice........................ 1.02586% hail.......................... 0.78373% multiweather.................. 0.59151% monodark...................... 0.45049% monoice....................... 0.39242% sunoffense.................... 0.34747% monodragon.................... 0.27936% mononormal.................... 0.27194% monoghost..................... 0.22810% hailoffense................... 0.22517% monowater..................... 0.21292% sunstall...................... 0.19322% monopsychic................... 0.19305% sandoffense................... 0.14840% monofighting.................. 0.13738% monobug....................... 0.11281% monopoison.................... 0.11136% monosteel..................... 0.10773% monofairy..................... 0.09733% monoelectric.................. 0.09730% tricksand..................... 0.07916% trapper....................... 0.06957% monoflying.................... 0.06708% tailwind...................... 0.06366% monoground.................... 0.05787% monofire...................... 0.03922% monograss..................... 0.03736% sandstall..................... 0.03522% monorock...................... 0.02466% tricksun...................... 0.01394% rainstall..................... 0.00315% trickhail..................... 0.00285% dragmag....................... 0.00250% gravity....................... 0.00187% hailstall..................... 0.00099% allweather.................... 0.00059% fear.......................... 0.00003% swagplay...................... 0.00000% Stalliness (mean: -0.253) -3.0| | -2.0|## |################# -1.0|############################## |############################# 0.0|########################## |#################### +1.0|####### |### +2.0|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.71%