weatherless...................85.59968% balance.......................35.87938% stall.........................24.46576% offense.......................16.44770% hyperoffense..................16.19082% rain..........................10.04355% semistall..................... 7.01634% sun........................... 3.38657% rainoffense................... 2.38140% voltturn...................... 1.58792% hail.......................... 1.21184% sunoffense.................... 0.81001% hailoffense................... 0.45077% multiweather.................. 0.43816% sand.......................... 0.19652% monotype...................... 0.06009% monobug....................... 0.03397% mononormal.................... 0.01372% monofairy..................... 0.00593% monopoison.................... 0.00227% monodragon.................... 0.00141% monowater..................... 0.00116% monoelectric.................. 0.00046% monodark...................... 0.00040% monoice....................... 0.00029% monofire...................... 0.00018% monoflying.................... 0.00017% monosteel..................... 0.00006% monoground.................... 0.00006% choice........................ 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.460) | -2.0|#### |################# -1.0|########### |############# 0.0|###################### |########################## +1.0|########################## |######### +2.0|############################## |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.60%