weatherless...................87.58825% balance.......................38.41730% stall.........................31.92750% offense.......................12.80734% hyperoffense.................. 8.82237% rain.......................... 8.32507% semistall..................... 8.02549% sun........................... 3.52302% rainoffense................... 2.02710% hail.......................... 0.51233% voltturn...................... 0.36082% hailoffense................... 0.32156% sunoffense.................... 0.16765% sand.......................... 0.08457% multiweather.................. 0.03325% monotype...................... 0.00150% monobug....................... 0.00095% mononormal.................... 0.00042% monopoison.................... 0.00014% monofairy..................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% choice........................ 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.823) | -2.0|## |##### -1.0|#### |######## 0.0|############ |########## +1.0|############################## |## +2.0|##################### |######## +3.0|### more negative = more offensive, more positive = more stall one # = 0.96%