weatherless...................75.36427% balance.......................42.65833% offense.......................28.33473% semistall.....................16.04048% sun...........................13.11726% rain.......................... 9.40373% stall......................... 7.15635% hyperoffense.................. 5.81011% monotype...................... 3.52095% voltturn...................... 3.14487% sunoffense.................... 2.45812% hail.......................... 2.01119% sand.......................... 1.93125% multiweather.................. 1.76229% monoghost..................... 0.98834% rainstall..................... 0.55957% choice........................ 0.50870% monobug....................... 0.49780% dragmag....................... 0.47963% monodragon.................... 0.34156% trickroom..................... 0.33792% monorock...................... 0.31431% mononormal.................... 0.28524% monosteel..................... 0.27979% sandstall..................... 0.26162% sunstall...................... 0.25435% tailwind...................... 0.19985% monopsychic................... 0.17986% monoelectric.................. 0.17805% monowater..................... 0.17441% monodark...................... 0.16715% tricksun...................... 0.15443% monofire...................... 0.13989% monofighting.................. 0.12718% rainoffense................... 0.12536% monoflying.................... 0.11627% monopoison.................... 0.09811% monoground.................... 0.08721% monofairy..................... 0.08539% monograss..................... 0.07449% trapper....................... 0.07449% monoice....................... 0.07267% hailstall..................... 0.06177% trickhail..................... 0.05632% sandoffense................... 0.04179% hailoffense................... 0.01998% trickrain..................... 0.01272% allweather.................... 0.00908% Stalliness (mean: 0.356) -2.0|# |#### -1.0|####### |#################### 0.0|############################## |############################# +1.0|####################### |############## +2.0|#### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%