weatherless...................72.57385% semistall.....................32.71926% balance.......................29.47805% stall.........................22.13860% sun...........................16.12453% rain.......................... 9.39099% hyperoffense.................. 9.29951% voltturn...................... 7.86278% offense....................... 6.36458% sunoffense.................... 6.03068% monotype...................... 3.59475% sand.......................... 2.72601% monoghost..................... 2.69207% dragmag....................... 1.63571% sandstall..................... 1.20227% monobug....................... 0.89466% multiweather.................. 0.83998% rainstall..................... 0.80170% sunstall...................... 0.60348% tailwind...................... 0.07844% hail.......................... 0.02490% choice........................ 0.02463% trickroom..................... 0.01535% monosteel..................... 0.00339% trickhail..................... 0.00257% monodragon.................... 0.00200% tricksun...................... 0.00150% monopsychic................... 0.00146% hailstall..................... 0.00085% monograss..................... 0.00082% trapper....................... 0.00076% mononormal.................... 0.00050% monorock...................... 0.00043% monopoison.................... 0.00028% monofairy..................... 0.00015% monowater..................... 0.00013% monofighting.................. 0.00006% rainoffense................... 0.00005% monoflying.................... 0.00004% monoice....................... 0.00004% monoground.................... 0.00004% sandoffense................... 0.00001% monodark...................... 0.00001% monofire...................... 0.00001% monoelectric.................. 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.861) -2.0| |##### -1.0|##### |## 0.0|######## |############## +1.0|####################### |############################## +2.0|######### |# +3.0| | more negative = more offensive, more positive = more stall one # = 1.02%