weatherless...................77.27879% offense.......................63.14192% balance.......................27.10394% sand..........................15.89986% rain.......................... 7.63589% hyperoffense.................. 6.04742% semistall..................... 2.98292% multiweather.................. 2.16405% voltturn...................... 2.03703% sun........................... 1.02388% stall......................... 0.72380% hail.......................... 0.32563% trickroom..................... 0.27553% rainoffense................... 0.11246% sandoffense................... 0.10355% tricksun...................... 0.07589% batonpass..................... 0.06107% monotype...................... 0.01904% monofighting.................. 0.01086% sunoffense.................... 0.00740% monobug....................... 0.00526% sandstall..................... 0.00312% monoelectric.................. 0.00111% monodragon.................... 0.00096% monoice....................... 0.00080% hailoffense................... 0.00044% dragmag....................... 0.00038% trickrain..................... 0.00028% monosteel..................... 0.00005% monopoison.................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.225) -1.5|## |#### -1.0|########## |####################### -0.5|############################## |########################### 0.0|###################### |############## +0.5|########## |##### +1.0|### |### +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%