weatherless...................73.24721% offense.......................48.74500% balance.......................41.37979% rain..........................10.13111% sun........................... 7.27582% trickroom..................... 7.19519% hail.......................... 6.02433% hyperoffense.................. 4.93059% semistall..................... 3.87191% sand.......................... 3.73869% tailwind...................... 3.63177% monotype...................... 2.46091% voltturn...................... 2.19975% stall......................... 1.07271% trickhail..................... 0.80102% choice........................ 0.54512% sunoffense.................... 0.47325% monoghost..................... 0.46274% monobug....................... 0.42768% batonpass..................... 0.41716% multiweather.................. 0.37860% monoice....................... 0.30148% gravity....................... 0.27168% hailoffense................... 0.26642% rainoffense................... 0.21735% tricksun...................... 0.20858% mononormal.................... 0.20683% monowater..................... 0.16827% monoelectric.................. 0.16651% tricksand..................... 0.15950% monograss..................... 0.15249% sandstall..................... 0.12971% monopsychic................... 0.12795% trickrain..................... 0.09991% monofairy..................... 0.08764% monofighting.................. 0.06485% monofire...................... 0.04733% monopoison.................... 0.04733% monodragon.................... 0.04733% monorock...................... 0.04557% monodark...................... 0.04382% sunstall...................... 0.03681% monoflying.................... 0.03155% monoground.................... 0.02980% monosteel..................... 0.01402% trapper....................... 0.01402% rainstall..................... 0.01227% sandoffense................... 0.01052% dragmag....................... 0.01052% allweather.................... 0.00876% Stalliness (mean: -0.026) -1.5|## |### -1.0|######### |############### -0.5|###################### |########################### 0.0|############################## |######################### +0.5|################# |########## +1.0|######### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%