weatherless...................69.58627% offense.......................51.32103% balance.......................40.49545% rain..........................11.88358% trickroom.....................10.32423% sun........................... 7.76292% tailwind...................... 6.89577% hail.......................... 5.73408% sand.......................... 5.06733% hyperoffense.................. 4.08433% semistall..................... 2.98709% voltturn...................... 1.62562% monotype...................... 1.26950% stall......................... 1.11210% monoice....................... 0.71490% hailoffense................... 0.71021% sunoffense.................... 0.47312% trickhail..................... 0.26226% monobug....................... 0.14539% tricksun...................... 0.13946% rainoffense................... 0.12184% tricksand..................... 0.11445% choice........................ 0.10880% mononormal.................... 0.10212% gravity....................... 0.09708% sandstall..................... 0.08153% monopsychic................... 0.06702% monofairy..................... 0.05669% monoghost..................... 0.04444% monoelectric.................. 0.04284% multiweather.................. 0.03074% monodark...................... 0.02449% monowater..................... 0.02241% monograss..................... 0.01687% trickrain..................... 0.01175% monopoison.................... 0.00753% monoground.................... 0.00655% batonpass..................... 0.00599% monofighting.................. 0.00557% monosteel..................... 0.00473% monofire...................... 0.00437% sunstall...................... 0.00402% monoflying.................... 0.00354% sandoffense................... 0.00292% allweather.................... 0.00104% dragmag....................... 0.00098% trapper....................... 0.00096% rainstall..................... 0.00004% monodragon.................... 0.00002% monorock...................... 0.00000% Stalliness (mean: -0.038) -1.5|# |## -1.0|###### |########### -0.5|#################### |########################### 0.0|############################## |###################### +0.5|############# |######## +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.67%