weatherless...................98.30531% stall.........................76.41207% balance.......................10.74875% offense.......................10.52998% voltturn...................... 9.12321% hyperoffense.................. 2.30920% sun........................... 0.99009% rain.......................... 0.70231% sunoffense.................... 0.11447% sand.......................... 0.00233% multiweather.................. 0.00003% rainoffense................... 0.00001% choice........................ 0.00000% hail.......................... 0.00000% hailoffense................... 0.00000% trickroom..................... 0.00000% semistall..................... 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 2.611) | -1.5| | -1.0|# | -0.5| |# 0.0|#### | +0.5| |#### +1.0| | +1.5| | +2.0| | +2.5| | +3.0| |############################## more negative = more offensive, more positive = more stall one # = 2.05%