weatherless...................86.22487% offense.......................43.59666% balance.......................42.79759% voltturn......................19.18409% semistall..................... 9.55777% sun........................... 6.95303% rain.......................... 5.12210% stall......................... 2.45733% hyperoffense.................. 1.59066% sand.......................... 0.92430% hail.......................... 0.77655% trickroom..................... 0.69820% sandstall..................... 0.28240% dragmag....................... 0.13724% monotype...................... 0.11149% tricksun...................... 0.08507% hailoffense................... 0.03360% monoelectric.................. 0.02325% monofighting.................. 0.02056% monofairy..................... 0.01979% monowater..................... 0.01733% monoflying.................... 0.01111% rainoffense................... 0.01101% monopsychic................... 0.00989% monodragon.................... 0.00765% sunoffense.................... 0.00324% monodark...................... 0.00146% sandoffense................... 0.00099% monofire...................... 0.00097% multiweather.................. 0.00084% monoghost..................... 0.00077% choice........................ 0.00054% monopoison.................... 0.00016% monosteel..................... 0.00014% monorock...................... 0.00012% monobug....................... 0.00010% monograss..................... 0.00004% monoground.................... 0.00003% monoice....................... 0.00003% tailwind...................... 0.00001% sunstall...................... 0.00001% mononormal.................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.144) -2.0| | -1.5| |## -1.0|########## |################# -0.5|#################### |######################### 0.0|##################### |############################ +0.5|############################## |########### +1.0|############ |####### +1.5|#### | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%