weatherless...................97.86525% offense.......................37.55499% balance.......................30.33275% hyperoffense..................11.21059% semistall.....................11.13593% stall......................... 9.76574% voltturn...................... 6.56880% trickroom..................... 2.31790% rain.......................... 1.97766% choice........................ 0.49176% monotype...................... 0.36606% mononormal.................... 0.33502% sun........................... 0.15184% tailwind...................... 0.02967% fear.......................... 0.02384% rainoffense................... 0.01981% monofire...................... 0.01853% tricksun...................... 0.01217% monopsychic................... 0.00648% monorock...................... 0.00603% sand.......................... 0.00524% Stalliness (mean: 0.160) -1.5|############ |######### -1.0|########## |################### -0.5|######################### |############################## 0.0|###################### |######################## +0.5|################### |################ +1.0|############ |############## +1.5|######## |############## +2.0|## |### +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.41%