weatherless...................98.45201% offense.......................30.63717% balance.......................21.94292% hyperoffense..................16.35730% stall.........................15.99550% semistall.....................15.06711% voltturn...................... 8.46775% rain.......................... 1.36139% trickroom..................... 1.20652% sun........................... 0.18660% monotype...................... 0.18351% mononormal.................... 0.18350% choice........................ 0.16740% fear.......................... 0.00298% tailwind...................... 0.00042% monopsychic................... 0.00001% monorock...................... 0.00000% rainoffense................... 0.00000% monofire...................... 0.00000% sand.......................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.240) -1.5|######################### |############## -1.0|############### |######################## -0.5|################# |############################## 0.0|################# |###################### +0.5|############### |############## +1.0|############## |######################### +1.5|############# |############################## +2.0|#### |###### +2.5|## |## more negative = more offensive, more positive = more stall one # = 0.35%