weatherless...................61.19950% offense.......................50.11887% balance.......................38.73247% sun...........................14.62813% rain..........................11.91797% monotype...................... 7.72302% sand.......................... 7.14585% trickroom..................... 6.80941% hyperoffense.................. 6.29878% hail.......................... 6.06029% tailwind...................... 4.83343% semistall..................... 3.58788% voltturn...................... 1.65151% stall......................... 1.26200% tricksun...................... 1.21714% sunoffense.................... 1.09976% multiweather.................. 0.82912% monoice....................... 0.73866% mononormal.................... 0.68184% monowater..................... 0.67436% monobug....................... 0.64670% monopsychic................... 0.52633% monorock...................... 0.51138% tricksand..................... 0.48596% monoelectric.................. 0.43886% monoghost..................... 0.43662% monosteel..................... 0.43288% monofairy..................... 0.38279% rainoffense................... 0.36933% batonpass..................... 0.36783% monograss..................... 0.36185% choice........................ 0.35139% monofire...................... 0.34092% monodragon.................... 0.33718% monopoison.................... 0.31774% monodark...................... 0.31700% monoflying.................... 0.29457% sandoffense................... 0.20709% trickhail..................... 0.19962% trickrain..................... 0.18466% sandstall..................... 0.18392% monofighting.................. 0.17121% monoground.................... 0.12934% hailoffense................... 0.11289% rainstall..................... 0.05084% hailstall..................... 0.03589% sunstall...................... 0.03514% gravity....................... 0.02841% fear.......................... 0.02766% trickfear..................... 0.02766% sandfear...................... 0.02542% dragmag....................... 0.02392% allweather.................... 0.02093% trapper....................... 0.01720% Stalliness (mean: -0.073) -1.5|## |##### -1.0|########## |################# -0.5|########################## |############################# 0.0|############################## |######################### +0.5|################## |########### +1.0|###### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.54%