weatherless...................59.42027% offense.......................50.14741% sun...........................25.68484% hyperoffense..................22.84770% balance.......................21.56827% rain..........................15.95958% monotype...................... 7.41538% multiweather.................. 6.97923% sand.......................... 3.52052% sunoffense.................... 3.33916% semistall..................... 2.83598% stall......................... 2.60064% hail.......................... 2.43436% trickroom..................... 2.12212% rainoffense................... 1.89549% voltturn...................... 1.61024% monowater..................... 0.90654% monobug....................... 0.66133% monoghost..................... 0.62361% monodragon.................... 0.57602% trickrain..................... 0.55019% monopsychic................... 0.52988% mononormal.................... 0.51856% monosteel..................... 0.43847% monograss..................... 0.43760% tricksun...................... 0.43179% hailoffense................... 0.42889% monofighting.................. 0.42222% sandoffense................... 0.40133% sunstall...................... 0.37666% monoice....................... 0.37666% monoflying.................... 0.35083% monodark...................... 0.33052% monofire...................... 0.32269% monoelectric.................. 0.28003% choice........................ 0.26291% monofairy..................... 0.25623% monoground.................... 0.24259% monopoison.................... 0.22692% tailwind...................... 0.18659% monorock...................... 0.17643% rainstall..................... 0.12826% dragmag....................... 0.08618% sandstall..................... 0.07719% trickhail..................... 0.02409% gravity....................... 0.01393% tricksand..................... 0.01335% hailstall..................... 0.01219% trapper....................... 0.00493% Stalliness (mean: -0.387) |# -2.0|## |#### -1.5|############ |################### -1.0|############################# |############################## -0.5|############################# |########################## 0.0|#################### |############### +0.5|############ |######## +1.0|##### |## +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%