weatherless...................73.42152% offense.......................34.03433% balance.......................28.06849% sand..........................23.32393% hyperoffense..................18.40603% semistall.....................13.02574% voltturn...................... 8.21527% stall......................... 6.46541% sandstall..................... 2.51218% trickroom..................... 1.87962% rain.......................... 1.57862% hail.......................... 1.42192% monotype...................... 1.07638% monowater..................... 0.43191% sun........................... 0.34697% monopsychic................... 0.31951% hailoffense................... 0.26293% monoflying.................... 0.21410% rainoffense................... 0.19702% trickhail..................... 0.16533% sandoffense................... 0.14240% sunoffense.................... 0.10592% dragmag....................... 0.09775% multiweather.................. 0.09296% monobug....................... 0.05523% monoice....................... 0.03663% tailwind...................... 0.03224% choice........................ 0.01557% monodragon.................... 0.00769% monopoison.................... 0.00482% monofire...................... 0.00360% monofighting.................. 0.00241% monoghost..................... 0.00094% monorock...................... 0.00090% monodark...................... 0.00068% monosteel..................... 0.00045% monofairy..................... 0.00038% monoelectric.................. 0.00036% tricksand..................... 0.00006% monograss..................... 0.00006% mononormal.................... 0.00001% trickrain..................... 0.00001% tricksun...................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.073) -2.0|# |#### -1.5|####### |############################## -1.0|################# |################ -0.5|############################# |########################### 0.0|############################## |############################# +0.5|################# |################### +1.0|########################### |######## +1.5|###### |## +2.0|# |# +2.5| |## +3.0|# |##### +3.5|### more negative = more offensive, more positive = more stall one # = 0.35%