weatherless...................94.91079% offense.......................46.47713% balance.......................31.63941% hyperoffense..................16.50885% voltturn......................12.76092% semistall..................... 3.13101% hail.......................... 3.12775% trickroom..................... 2.29914% stall......................... 2.24360% rain.......................... 1.09101% hailoffense................... 1.03973% sun........................... 0.86720% choice........................ 0.23518% tailwind...................... 0.20534% sunoffense.................... 0.05782% rainoffense................... 0.05383% monotype...................... 0.04685% monoice....................... 0.01331% monopsychic................... 0.01033% monopoison.................... 0.00979% monoghost..................... 0.00577% monoflying.................... 0.00516% gravity....................... 0.00474% sand.......................... 0.00329% monofairy..................... 0.00246% monorock...................... 0.00246% monobug....................... 0.00030% multiweather.................. 0.00003% sandoffense................... 0.00003% mononormal.................... 0.00001% trickhail..................... 0.00001% monograss..................... 0.00001% tricksun...................... 0.00000% monodragon.................... 0.00000% monowater..................... 0.00000% trapper....................... 0.00000% monoelectric.................. 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.248) -2.0|# |##### -1.5|####### |################# -1.0|##################### |############################ -0.5|##################### |####################### 0.0|############################## |########################## +0.5|################### |########### +1.0|##### |#### +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.45%