weatherless...................95.11886% balance.......................40.63130% offense.......................39.83662% hyperoffense..................13.94908% semistall..................... 4.49738% voltturn...................... 3.71315% sun........................... 2.30710% hail.......................... 1.93470% trickroom..................... 1.68494% stall......................... 1.08561% sunoffense.................... 0.66171% monotype...................... 0.59994% sand.......................... 0.59233% choice........................ 0.52456% hailoffense................... 0.19584% rain.......................... 0.17230% tailwind...................... 0.15541% monopsychic................... 0.14071% multiweather.................. 0.12529% monoice....................... 0.09984% monowater..................... 0.06183% monoelectric.................. 0.06004% mononormal.................... 0.05583% monofighting.................. 0.04083% rainoffense................... 0.03768% monofire...................... 0.03742% monograss..................... 0.01922% monopoison.................... 0.01821% monobug....................... 0.01640% monoghost..................... 0.01558% monorock...................... 0.01525% monodark...................... 0.01310% gravity....................... 0.01163% sandoffense................... 0.01035% monoground.................... 0.00706% monoflying.................... 0.00547% sandstall..................... 0.00453% dragmag....................... 0.00412% trickhail..................... 0.00248% sunstall...................... 0.00191% monodragon.................... 0.00168% monofairy..................... 0.00166% monosteel..................... 0.00161% tricksun...................... 0.00133% rainstall..................... 0.00081% hailstall..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: -0.104) |### -1.5|######## |############ -1.0|############## |################## -0.5|###################### |####################### 0.0|########################### |############################## +0.5|####################### |################### +1.0|######### |#### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%