weatherless...................96.48400% balance.......................42.83366% offense.......................28.08960% hyperoffense..................16.64940% semistall.....................11.21767% voltturn...................... 4.32740% sun........................... 2.25863% stall......................... 1.20966% sand.......................... 0.68999% hail.......................... 0.54042% choice........................ 0.26243% sunoffense.................... 0.26026% trickroom..................... 0.16684% monotype...................... 0.05570% monopsychic................... 0.03595% rain.......................... 0.02697% hailoffense................... 0.01595% rainoffense................... 0.01217% monofire...................... 0.00514% monowater..................... 0.00339% monoghost..................... 0.00290% tailwind...................... 0.00278% gravity....................... 0.00265% monoelectric.................. 0.00250% monoice....................... 0.00209% monofighting.................. 0.00209% mononormal.................... 0.00136% monograss..................... 0.00021% monodark...................... 0.00015% monopoison.................... 0.00014% monobug....................... 0.00005% sandoffense................... 0.00005% monorock...................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.055) |### -1.5|####### |#################### -1.0|########## |########### -0.5|############## |################# 0.0|################## |####################### +0.5|###################### |############################## +1.0|########################## |######### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%