weatherless...................78.73945% offense.......................37.31551% balance.......................34.27329% hyperoffense..................20.84351% voltturn...................... 9.01020% sand.......................... 8.40664% rain.......................... 6.38664% sun........................... 4.37315% semistall..................... 3.85919% stall......................... 3.70850% hail.......................... 2.30753% rainoffense................... 1.45636% monotype...................... 1.36758% choice........................ 0.75832% sunoffense.................... 0.74854% trickroom..................... 0.60926% sandstall..................... 0.46998% hailoffense................... 0.38201% monowater..................... 0.34454% monodark...................... 0.23540% monoice....................... 0.21585% multiweather.................. 0.20119% monoghost..................... 0.12381% tricksun...................... 0.12299% tailwind...................... 0.11485% dragmag....................... 0.11403% monobug....................... 0.10589% monopsychic................... 0.07168% mononormal.................... 0.05783% monoelectric.................. 0.05376% monofire...................... 0.03340% gravity....................... 0.03340% monofighting.................. 0.03258% monograss..................... 0.03095% sunstall...................... 0.02688% monoflying.................... 0.01955% monopoison.................... 0.01955% monoground.................... 0.01955% sandoffense................... 0.01629% monorock...................... 0.01548% tricksand..................... 0.01466% monofairy..................... 0.01140% monodragon.................... 0.00896% monosteel..................... 0.00407% allweather.................... 0.00326% hailstall..................... 0.00326% rainstall..................... 0.00163% trickrain..................... 0.00081% Stalliness (mean: -0.176) -2.0|### |##### -1.5|################ |################## -1.0|###################### |##################### -0.5|######################## |########################## 0.0|############################## |############################ +0.5|######################## |############### +1.0|######## |#### +1.5|### |## +2.0|# | +2.5|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.39%