weatherless...................78.55137% balance.......................38.53976% offense.......................27.38112% hyperoffense..................20.82674% sand..........................14.46350% voltturn...................... 9.25185% stall......................... 7.56201% semistall..................... 5.69037% rain.......................... 3.50497% sun........................... 2.34919% hail.......................... 1.20637% monotype...................... 0.97666% sandstall..................... 0.87037% monowater..................... 0.83536% rainoffense................... 0.65154% sunoffense.................... 0.44484% hailoffense................... 0.31570% trickroom..................... 0.25258% choice........................ 0.24928% dragmag....................... 0.09542% monopsychic................... 0.05532% monoghost..................... 0.05351% tricksun...................... 0.05097% multiweather.................. 0.04204% tailwind...................... 0.01986% monobug....................... 0.01746% allweather.................... 0.00837% monopoison.................... 0.00505% gravity....................... 0.00394% monofire...................... 0.00255% monoelectric.................. 0.00197% monoground.................... 0.00147% rainstall..................... 0.00127% monodark...................... 0.00112% sunstall...................... 0.00091% monorock...................... 0.00090% monoice....................... 0.00064% tricksand..................... 0.00049% monodragon.................... 0.00040% mononormal.................... 0.00040% monograss..................... 0.00027% monofighting.................. 0.00016% sandoffense................... 0.00013% monoflying.................... 0.00005% monofairy..................... 0.00004% monosteel..................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.005) -2.0|##### |###### -1.5|################ |############# -1.0|############# |############# -0.5|############# |################# 0.0|############################## |####################### +0.5|#################### |################## +1.0|######### |#### +1.5|##### |## +2.0|## | +2.5|# |# +3.0|#### |### more negative = more offensive, more positive = more stall one # = 0.45%