weatherless...................83.53693% balance.......................40.72856% hyperoffense..................20.13597% offense.......................19.84339% stall.........................13.72837% sand..........................11.50402% voltturn...................... 9.83215% semistall..................... 5.56371% rain.......................... 3.07073% sun........................... 1.01774% sandstall..................... 0.99197% hail.......................... 0.95043% monotype...................... 0.58788% monowater..................... 0.57227% hailoffense................... 0.39848% sunoffense.................... 0.29296% rainoffense................... 0.25753% choice........................ 0.11165% trickroom..................... 0.09577% dragmag....................... 0.05710% multiweather.................. 0.02805% allweather.................... 0.01426% monoghost..................... 0.00596% monopsychic................... 0.00531% tricksun...................... 0.00429% tailwind...................... 0.00354% monopoison.................... 0.00207% monobug....................... 0.00127% rainstall..................... 0.00046% gravity....................... 0.00046% monofire...................... 0.00041% monoground.................... 0.00026% monodark...................... 0.00011% monodragon.................... 0.00010% monoice....................... 0.00005% sunstall...................... 0.00003% monoelectric.................. 0.00002% tricksand..................... 0.00002% monograss..................... 0.00002% sandoffense................... 0.00002% mononormal.................... 0.00001% monofighting.................. 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.284) -2.0|###### |######## -1.5|################ |############### -1.0|############## |######## -0.5|########## |############# 0.0|############################ |############################# +0.5|############################# |############################## +1.0|########## |#### +1.5|####### |## +2.0|#### | +2.5|## |## +3.0|############ |######## more negative = more offensive, more positive = more stall one # = 0.39%