weatherless...................83.21913% offense.......................38.03814% hyperoffense..................37.65029% balance.......................18.14480% sun........................... 9.06593% voltturn...................... 6.58694% rain.......................... 5.10989% choice........................ 3.41952% stall......................... 3.12540% semistall..................... 3.04137% sunoffense.................... 2.66322% sand.......................... 1.78733% monotype...................... 1.17001% hail.......................... 0.83710% sandoffense................... 0.78216% rainoffense................... 0.70136% tailwind...................... 0.50743% monodragon.................... 0.48481% monosteel..................... 0.31028% hailoffense................... 0.13575% rainstall..................... 0.09050% monoghost..................... 0.08403% monowater..................... 0.06141% hailstall..................... 0.06141% monobug....................... 0.04525% monoelectric.................. 0.04202% monopoison.................... 0.03555% monofighting.................. 0.02909% dragmag....................... 0.02909% sunstall...................... 0.02586% gravity....................... 0.02586% monoice....................... 0.02262% trickroom..................... 0.01939% monoground.................... 0.01939% multiweather.................. 0.01939% monofire...................... 0.01293% monofairy..................... 0.01293% monodark...................... 0.00970% trapper....................... 0.00646% sandstall..................... 0.00646% monorock...................... 0.00323% monoflying.................... 0.00323% monograss..................... 0.00323% Stalliness (mean: -0.559) -2.0|##### |############### -1.5|###################### |############################## -1.0|############################ |############################# -0.5|################## |################ 0.0|################# |############## +0.5|######### |######### +1.0|##### |### +1.5|## |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%