weatherless...................81.23376% hyperoffense..................41.53988% balance.......................24.29156% offense.......................21.41316% sand..........................10.03591% stall......................... 9.74208% sandoffense................... 9.21449% sun........................... 8.05947% voltturn...................... 6.27375% semistall..................... 3.01331% choice........................ 2.39156% sunoffense.................... 2.23661% monotype...................... 1.70727% monodragon.................... 1.67770% rain.......................... 0.52590% rainoffense................... 0.26295% hail.......................... 0.14496% dragmag....................... 0.09419% tailwind...................... 0.08805% hailoffense................... 0.03203% sandstall..................... 0.03121% monosteel..................... 0.02773% hailstall..................... 0.01552% trickroom..................... 0.00633% monopoison.................... 0.00118% monowater..................... 0.00046% monoelectric.................. 0.00017% rainstall..................... 0.00014% monofighting.................. 0.00002% monobug....................... 0.00001% multiweather.................. 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% Stalliness (mean: -0.290) -2.0|### |##### -1.5|############## |############################## -1.0|############# |############## -0.5|#### |#### 0.0|### |###### +0.5|### |################## +1.0|####### |## +1.5|# |### +2.0|## |## +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.71%