weatherless...................75.75007% offense.......................44.81145% balance.......................29.14946% hyperoffense..................22.32315% sand..........................13.23975% rain.......................... 4.50041% sun........................... 4.29397% voltturn...................... 3.79851% semistall..................... 3.05533% hail.......................... 2.61492% monotype...................... 2.16075% rainoffense................... 1.18359% sandoffense................... 0.82576% stall......................... 0.66061% monobug....................... 0.48170% hailoffense................... 0.41288% trickroom..................... 0.39912% multiweather.................. 0.39912% monowater..................... 0.33031% monofighting.................. 0.27525% monodark...................... 0.24773% sunoffense.................... 0.23397% mononormal.................... 0.22020% monosteel..................... 0.19268% monoflying.................... 0.15139% sandstall..................... 0.11010% choice........................ 0.09634% monodragon.................... 0.08258% monopsychic................... 0.08258% monopoison.................... 0.05505% monofire...................... 0.05505% tailwind...................... 0.05505% monoground.................... 0.04129% monofairy..................... 0.02753% trickrain..................... 0.02753% dragmag....................... 0.02753% monoelectric.................. 0.02753% monoghost..................... 0.01376% monorock...................... 0.01376% monograss..................... 0.01376% monoice....................... 0.01376% Stalliness (mean: -0.374) -2.0|#### |##### -1.5|############ |#################### -1.0|################### |############################## -0.5|######################## |####################### 0.0|############################# |###################### +0.5|############### |########## +1.0|##### |### +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.44%