weatherless...................53.67615% offense.......................40.75545% rain..........................39.32945% balance.......................22.87638% hyperoffense..................20.69318% stall.........................10.21469% rainoffense................... 6.28228% semistall..................... 5.46030% trickroom..................... 4.45672% sand.......................... 3.97547% sun........................... 3.92111% sandstall..................... 3.69478% trickrain..................... 3.24561% multiweather.................. 1.03709% sunoffense.................... 0.58885% monotype...................... 0.27919% rainstall..................... 0.23485% voltturn...................... 0.15686% monoghost..................... 0.15551% hail.......................... 0.14261% sunstall...................... 0.09093% choice........................ 0.07902% dragmag....................... 0.04388% monopsychic................... 0.03177% tricksun...................... 0.02327% monowater..................... 0.01933% monodragon.................... 0.01763% monosteel..................... 0.00953% monoice....................... 0.00861% hailoffense................... 0.00772% monofairy..................... 0.00760% monoground.................... 0.00628% monoflying.................... 0.00617% mononormal.................... 0.00501% monodark...................... 0.00440% trapper....................... 0.00407% monobug....................... 0.00387% monofighting.................. 0.00324% tailwind...................... 0.00313% monofire...................... 0.00199% monograss..................... 0.00138% trickhail..................... 0.00097% monoelectric.................. 0.00084% sandoffense................... 0.00075% monopoison.................... 0.00027% monorock...................... 0.00005% hailstall..................... 0.00003% gravity....................... 0.00003% tricksand..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.064) | -2.0| |### -1.5|####### |################### -1.0|############################## |############################# -0.5|######################## |############# 0.0|############# |############# +0.5|################ |######### +1.0|###### |##### +1.5|##### |### +2.0|## |# +2.5|###### |#### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.47%