weatherless...................89.40137% offense.......................44.40628% balance.......................34.05299% hyperoffense..................18.35132% rain.......................... 4.07262% voltturn...................... 3.09127% sun........................... 3.04220% hail.......................... 2.01178% semistall..................... 1.91364% monotype...................... 1.76644% sand.......................... 1.47203% stall......................... 1.27576% monofighting.................. 0.44161% monoghost..................... 0.39254% monodragon.................... 0.29441% monodark...................... 0.29441% hailoffense................... 0.29441% trickroom..................... 0.29441% choice........................ 0.19627% monowater..................... 0.14720% sandoffense................... 0.14720% monofire...................... 0.14720% monoice....................... 0.09814% hailstall..................... 0.04907% tricksun...................... 0.04907% rainoffense................... 0.04907% sunoffense.................... 0.04907% monopsychic................... 0.04907% Stalliness (mean: -0.266) |### -1.5|########### |################ -1.0|################### |############################## -0.5|###################### |######################### 0.0|############################# |################## +0.5|########################### |############### +1.0|#### |## +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%