weatherless...................91.79233% balance.......................39.85012% offense.......................39.65834% hyperoffense..................17.31408% rain.......................... 3.02010% voltturn...................... 2.80683% hail.......................... 1.96622% semistall..................... 1.87708% sun........................... 1.87301% monotype...................... 1.85137% sand.......................... 1.34835% stall......................... 1.30039% monoghost..................... 0.47202% monodark...................... 0.40752% monofighting.................. 0.37433% monodragon.................... 0.34126% trickroom..................... 0.24426% monowater..................... 0.16579% hailoffense................... 0.14780% choice........................ 0.13013% monofire...................... 0.08964% sandoffense................... 0.08505% monoice....................... 0.03305% rainoffense................... 0.03226% tricksun...................... 0.03222% hailstall..................... 0.02944% monopsychic................... 0.02874% sunoffense.................... 0.00329% Stalliness (mean: -0.194) |### -1.5|######## |################ -1.0|################ |######################## -0.5|################## |################## 0.0|############################# |################# +0.5|############################## |################# +1.0|#### |# +1.5| |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%