weatherless...................96.02330% balance.......................53.76364% offense.......................26.34308% hyperoffense..................15.55590% semistall..................... 3.25598% voltturn...................... 2.03766% monotype...................... 2.01426% hail.......................... 1.62634% stall......................... 1.08141% sand.......................... 1.02622% sun........................... 0.75134% monodark...................... 0.65864% rain.......................... 0.57279% monoghost..................... 0.53263% monodragon.................... 0.44351% monofighting.................. 0.30940% trickroom..................... 0.07359% monowater..................... 0.07008% choice........................ 0.02764% hailoffense................... 0.02401% sunoffense.................... 0.00000% sandoffense................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainoffense................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.011) |# -1.5|#### |############# -1.0|########### |######## -0.5|####### |######### 0.0|####################### |############## +0.5|############################## |###################### +1.0|##### |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.67%