weatherless...................96.93632% balance.......................56.17684% offense.......................20.58473% hyperoffense..................13.58881% voltturn...................... 7.72514% semistall..................... 7.25575% monotype...................... 3.18085% stall......................... 2.39388% sand.......................... 1.20623% monodark...................... 1.07556% monodragon.................... 0.93374% monofighting.................. 0.82168% sun........................... 0.76738% hail.......................... 0.73889% rain.......................... 0.35117% monoghost..................... 0.31167% trickroom..................... 0.07306% monowater..................... 0.03820% hailoffense................... 0.01252% choice........................ 0.00976% sandoffense................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainoffense................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.148) |# -1.5|#### |### -1.0|################ |##### -0.5|####### |#### 0.0|### |###################### +0.5|############## |############################## +1.0|##### |###### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.81%