weatherless...................84.56825% offense.......................41.35857% balance.......................33.30640% voltturn......................25.08768% hyperoffense..................16.12358% sand.......................... 9.51385% semistall..................... 5.83188% stall......................... 3.37957% rain.......................... 2.94658% hail.......................... 1.99735% sun........................... 1.10175% hailoffense................... 0.85174% trickroom..................... 0.82940% choice........................ 0.73338% sandoffense................... 0.36511% sandstall..................... 0.31335% monotype...................... 0.26074% sunoffense.................... 0.24447% rainoffense................... 0.19710% multiweather.................. 0.12738% dragmag....................... 0.08994% monofighting.................. 0.07972% monobug....................... 0.05861% tailwind...................... 0.04325% monowater..................... 0.03378% monofairy..................... 0.02300% tricksand..................... 0.01960% monograss..................... 0.01645% monoelectric.................. 0.01441% tricksun...................... 0.01266% trickrain..................... 0.00684% monoflying.................... 0.00630% monodark...................... 0.00614% monopsychic................... 0.00597% monosteel..................... 0.00529% monorock...................... 0.00273% gravity....................... 0.00212% monofire...................... 0.00201% monoice....................... 0.00192% trickhail..................... 0.00174% mononormal.................... 0.00167% monoground.................... 0.00139% monopoison.................... 0.00083% hailstall..................... 0.00073% monoghost..................... 0.00048% monodragon.................... 0.00033% rainstall..................... 0.00031% allweather.................... 0.00013% sunstall...................... 0.00000% Stalliness (mean: -0.123) -2.0|# |## -1.5|########### |############## -1.0|#################### |###################### -0.5|####################### |####################### 0.0|############################## |###################### +0.5|################## |############### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%