weatherless...................84.01885% balance.......................38.70891% offense.......................36.93153% voltturn......................28.15303% hyperoffense..................13.64650% sand..........................10.17016% semistall..................... 6.13068% stall......................... 4.58237% rain.......................... 2.07680% sun........................... 2.04731% hail.......................... 1.76954% hailoffense................... 1.38081% choice........................ 0.74786% sunoffense.................... 0.63776% sandstall..................... 0.62691% trickroom..................... 0.33737% sandoffense................... 0.31124% rainoffense................... 0.24104% multiweather.................. 0.08262% monotype...................... 0.06281% dragmag....................... 0.04896% tricksun...................... 0.02517% monobug....................... 0.02485% trickrain..................... 0.02256% monowater..................... 0.01435% tailwind...................... 0.01220% monofairy..................... 0.01006% monoflying.................... 0.00369% monograss..................... 0.00269% monodark...................... 0.00190% tricksand..................... 0.00161% monofighting.................. 0.00123% monopsychic................... 0.00117% gravity....................... 0.00109% monosteel..................... 0.00092% monoice....................... 0.00063% monoelectric.................. 0.00055% mononormal.................... 0.00052% monoground.................... 0.00008% monopoison.................... 0.00007% monofire...................... 0.00005% rainstall..................... 0.00003% monorock...................... 0.00003% monoghost..................... 0.00002% trickhail..................... 0.00002% monodragon.................... 0.00001% allweather.................... 0.00001% hailstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.017) -2.0|# |# -1.5|######## |############# -1.0|################## |################### -0.5|################ |################## 0.0|############################## |##################### +0.5|################## |################# +1.0|############ |## +1.5|### |### +2.0|# |# +2.5| |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.48%