weatherless...................66.19439% balance.......................56.75131% offense.......................41.19977% rain..........................20.03324% sun...........................11.59270% trickroom..................... 6.64659% hail.......................... 1.74748% tricksun...................... 1.72491% semistall..................... 1.52103% voltturn...................... 1.44453% tailwind...................... 1.25947% trickrain..................... 1.10682% sand.......................... 0.90569% multiweather.................. 0.46624% hyperoffense.................. 0.35507% monotype...................... 0.18207% stall......................... 0.17282% trickhail..................... 0.11264% tricksand..................... 0.09613% rainoffense................... 0.07036% gravity....................... 0.06747% monoice....................... 0.03409% sunoffense.................... 0.03133% monopsychic................... 0.02635% monowater..................... 0.02519% monodragon.................... 0.01718% dragmag....................... 0.01571% monoghost..................... 0.01571% sunstall...................... 0.01406% monoelectric.................. 0.01402% batonpass..................... 0.01353% monosteel..................... 0.01077% monoflying.................... 0.00975% hailstall..................... 0.00690% monobug....................... 0.00543% rainstall..................... 0.00436% mononormal.................... 0.00418% monofire...................... 0.00409% monofighting.................. 0.00401% sandstall..................... 0.00387% hailoffense................... 0.00325% monodark...................... 0.00294% monoground.................... 0.00280% monofairy..................... 0.00178% monorock...................... 0.00174% sandoffense................... 0.00156% monopoison.................... 0.00125% monograss..................... 0.00125% allweather.................... 0.00093% trapper....................... 0.00062% Stalliness (mean: 0.088) |# -0.8|## |##### -0.4|############# |###################### 0.0|############################## |############################ +0.4|################### |########### +0.8|##### |## |# | | more negative = more offensive, more positive = more stall one # = 0.71%