weatherless...................67.60018% balance.......................57.62078% offense.......................40.69739% rain..........................20.18702% sun...........................10.86008% trickroom..................... 6.41270% tricksun...................... 1.76969% semistall..................... 1.35579% voltturn...................... 1.28368% trickrain..................... 1.20506% tailwind...................... 1.01109% hail.......................... 0.97298% sand.......................... 0.65659% multiweather.................. 0.27500% hyperoffense.................. 0.20617% stall......................... 0.11988% trickhail..................... 0.06875% tricksand..................... 0.06687% monotype...................... 0.06459% rainoffense................... 0.04648% gravity....................... 0.03882% sunoffense.................... 0.01911% monoice....................... 0.01282% monopsychic................... 0.01204% dragmag....................... 0.00843% monoghost..................... 0.00682% monodragon.................... 0.00645% monowater..................... 0.00638% monoelectric.................. 0.00600% sunstall...................... 0.00544% monosteel..................... 0.00478% batonpass..................... 0.00425% hailstall..................... 0.00306% sandstall..................... 0.00281% monoflying.................... 0.00210% monofighting.................. 0.00198% rainstall..................... 0.00150% hailoffense................... 0.00143% mononormal.................... 0.00124% monobug....................... 0.00123% monofire...................... 0.00092% monofairy..................... 0.00085% monoground.................... 0.00036% monodark...................... 0.00030% monograss..................... 0.00024% monorock...................... 0.00015% monopoison.................... 0.00015% sandoffense................... 0.00012% trapper....................... 0.00006% allweather.................... 0.00001% Stalliness (mean: 0.092) |# -0.8|## |##### -0.4|############# |###################### 0.0|############################## |############################ +0.4|################## |########## +0.8|##### |## |# | | more negative = more offensive, more positive = more stall one # = 0.74%