weatherless...................70.11047% balance.......................62.12127% offense.......................35.86575% rain..........................22.68176% sun........................... 6.74199% trickroom..................... 4.14821% voltturn...................... 1.72569% semistall..................... 1.71858% tricksun...................... 1.05607% tailwind...................... 0.83108% trickrain..................... 0.74905% hail.......................... 0.31387% sand.......................... 0.27279% hyperoffense.................. 0.24090% multiweather.................. 0.12048% rainoffense................... 0.11053% stall......................... 0.05351% monotype...................... 0.04677% monoghost..................... 0.03251% gravity....................... 0.02790% tricksand..................... 0.02440% trickhail..................... 0.01092% monoice....................... 0.00749% sunoffense.................... 0.00294% monopsychic................... 0.00169% monoelectric.................. 0.00169% dragmag....................... 0.00131% sunstall...................... 0.00116% monofighting.................. 0.00090% rainstall..................... 0.00084% hailoffense................... 0.00083% batonpass..................... 0.00058% monofairy..................... 0.00056% monowater..................... 0.00055% monobug....................... 0.00051% sandstall..................... 0.00044% monodragon.................... 0.00039% monosteel..................... 0.00038% hailstall..................... 0.00026% monoflying.................... 0.00008% mononormal.................... 0.00001% monofire...................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.134) | -0.8|# |### -0.4|########## |####################### 0.0|############################## |############################## +0.4|##################### |############# +0.8|##### |## |# | | more negative = more offensive, more positive = more stall one # = 0.72%