weatherless...................72.23933% balance.......................61.36430% offense.......................37.25536% rain..........................18.15513% sun........................... 8.42323% trickroom..................... 4.77412% voltturn...................... 1.39813% tricksun...................... 1.39389% semistall..................... 1.19177% hail.......................... 0.89514% tailwind...................... 0.65988% trickrain..................... 0.62021% sand.......................... 0.53058% multiweather.................. 0.23819% hyperoffense.................. 0.11020% stall......................... 0.07836% monotype...................... 0.05616% trickhail..................... 0.05600% tricksand..................... 0.05420% gravity....................... 0.03869% rainoffense................... 0.01649% monopsychic................... 0.00980% monoice....................... 0.00980% dragmag....................... 0.00882% monodragon.................... 0.00751% sunoffense.................... 0.00669% monowater..................... 0.00604% monoelectric.................. 0.00539% monoghost..................... 0.00457% sunstall...................... 0.00375% batonpass..................... 0.00327% monoflying.................... 0.00278% monofire...................... 0.00229% rainstall..................... 0.00180% hailoffense................... 0.00180% monosteel..................... 0.00163% monobug....................... 0.00147% monodark...................... 0.00131% monofighting.................. 0.00098% mononormal.................... 0.00098% sandoffense................... 0.00098% allweather.................... 0.00065% monograss..................... 0.00049% monofairy..................... 0.00049% monoground.................... 0.00033% monopoison.................... 0.00033% sandstall..................... 0.00033% hailstall..................... 0.00016% monorock...................... 0.00016% trapper....................... 0.00016% Stalliness (mean: 0.119) -0.8|# |### -0.4|############ |#################### 0.0|############################## |############################## +0.4|#################### |########### +0.8|##### |## |# more negative = more offensive, more positive = more stall one # = 0.75%