weatherless...................78.61134% balance.......................63.92273% offense.......................34.65105% rain..........................16.17335% sun........................... 4.89619% trickroom..................... 3.40368% voltturn...................... 1.83287% semistall..................... 1.35573% tricksun...................... 0.79893% trickrain..................... 0.56134% sand.......................... 0.30436% tailwind...................... 0.21301% hail.......................... 0.09087% multiweather.................. 0.07601% stall......................... 0.06506% hyperoffense.................. 0.00542% tricksand..................... 0.00461% gravity....................... 0.00331% monotype...................... 0.00310% trickhail..................... 0.00197% sunstall...................... 0.00143% monodragon.................... 0.00141% rainoffense................... 0.00102% monopsychic................... 0.00047% monoelectric.................. 0.00046% monoghost..................... 0.00028% dragmag....................... 0.00022% monofairy..................... 0.00021% monosteel..................... 0.00014% batonpass..................... 0.00012% monowater..................... 0.00009% rainstall..................... 0.00003% hailstall..................... 0.00003% monoice....................... 0.00003% sunoffense.................... 0.00002% sandoffense................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% allweather.................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% hailoffense................... 0.00000% monoground.................... 0.00000% sandstall..................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.143) -0.8| |## -0.4|########### |################### 0.0|############################ |############################## +0.4|##################### |########## +0.8|##### |## |# more negative = more offensive, more positive = more stall one # = 0.78%