weatherless...................89.51358% offense.......................51.22658% balance.......................31.20079% hyperoffense..................13.51960% voltturn...................... 9.65522% hail.......................... 5.75486% sun........................... 2.89160% trickroom..................... 2.83062% semistall..................... 2.67882% sand.......................... 1.49347% stall......................... 1.37421% sunoffense.................... 0.91004% choice........................ 0.78110% hailoffense................... 0.69575% monotype...................... 0.65079% rain.......................... 0.52294% tailwind...................... 0.35644% mononormal.................... 0.22750% sandoffense................... 0.20489% multiweather.................. 0.17646% monoghost..................... 0.16259% hailstall..................... 0.15279% rainoffense................... 0.14322% trickhail..................... 0.09072% monoice....................... 0.07646% gravity....................... 0.06398% monograss..................... 0.04827% tricksun...................... 0.04647% monopoison.................... 0.03563% monopsychic................... 0.03516% monoelectric.................. 0.02911% monobug....................... 0.01099% monorock...................... 0.00945% monowater..................... 0.00910% monodark...................... 0.00443% dragmag....................... 0.00301% monofighting.................. 0.00294% monoflying.................... 0.00276% rainstall..................... 0.00231% monodragon.................... 0.00208% monofire...................... 0.00144% monofairy..................... 0.00001% Stalliness (mean: -0.256) -2.0|## |### -1.5|#### |########### -1.0|################# |################### -0.5|############################## |############################## 0.0|########################### |##################### +0.5|############# |######### +1.0|##### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%