weatherless...................92.59454% offense.......................51.11530% balance.......................32.61999% voltturn......................13.38236% hyperoffense..................13.15073% hail.......................... 4.77787% trickroom..................... 3.50077% semistall..................... 1.98112% sun........................... 1.38460% stall......................... 1.13286% sand.......................... 1.02566% hailoffense................... 0.63253% monotype...................... 0.47305% choice........................ 0.43646% sunoffense.................... 0.35704% mononormal.................... 0.32115% rain.......................... 0.23791% tailwind...................... 0.19379% sandoffense................... 0.18462% monopoison.................... 0.08412% monoice....................... 0.04011% rainoffense................... 0.03532% multiweather.................. 0.02057% gravity....................... 0.01445% monoghost..................... 0.01275% monograss..................... 0.01040% tricksun...................... 0.00595% trickhail..................... 0.00475% monoelectric.................. 0.00207% monopsychic................... 0.00191% monowater..................... 0.00026% monodark...................... 0.00016% monoflying.................... 0.00011% monobug....................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.273) -2.0|## |### -1.5|#### |############ -1.0|################# |############### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|########### |######### +1.0|### |# +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%