sand..........................55.99933% weatherless...................40.40537% offense.......................36.44041% hyperoffense..................34.71833% sandoffense...................18.12737% balance.......................16.67721% stall......................... 6.89888% sandstall..................... 5.27501% semistall..................... 5.26517% rain.......................... 2.73962% rainoffense................... 1.59199% dragmag....................... 1.52693% hail.......................... 1.48706% voltturn...................... 1.43066% choice........................ 1.38885% monotype...................... 0.94973% multiweather.................. 0.69805% monowater..................... 0.29353% monoice....................... 0.22380% monoflying.................... 0.21928% trickroom..................... 0.16318% monopsychic................... 0.16152% hailstall..................... 0.14577% tricksand..................... 0.08518% sun........................... 0.06669% hailoffense................... 0.06185% sunoffense.................... 0.03270% batonpass..................... 0.02231% monorock...................... 0.01700% monosteel..................... 0.01331% monofighting.................. 0.00945% monopoison.................... 0.00890% gravity....................... 0.00761% rainstall..................... 0.00652% trapper....................... 0.00387% trickrain..................... 0.00326% monobug....................... 0.00165% monoghost..................... 0.00134% monograss..................... 0.00081% monoground.................... 0.00060% tailwind...................... 0.00014% monoelectric.................. 0.00008% trickhail..................... 0.00007% mononormal.................... 0.00006% monofire...................... 0.00002% monodragon.................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.399) -2.0|## |####### -1.5|############## |############################ -1.0|############################## |##################### -0.5|################# |############ 0.0|########### |####### +0.5|######## |######## +1.0|##### |##### +1.5|#### |#### +2.0|#### |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.52%